![]() Gas Giant Games also boasts talent from Overwatch, Dragon Age 2, Space Marine, Cyberpunk 2077, and other games, though every other studio announcement seems to include a similar declaration of big game heritage, so it's hard to know what to take from it.īack in Blizzard-land, this month's Diablo 4 beta weekends are approaching, and the game is scheduled to release in June. He was also lead designer on World of Warcraft: Legion. Wilson is also well-known among RTS fans, with credits on Homeworld 2, Warhammer 40K: Dawn of War, Company of Heroes, and StarCraft 2: Wings of Liberty. Diablo 3's reputation is, let's say, mixed among series fans, but when I finally played through it in its post- Error 37 and post-Auction House era, I had a lot of fun. ![]() "Visceral combat" might be the most overused game descriptor of all time-it's at least in the top five-but I am curious about the game. The most Wilson will offer for now is to say that the game "will deliver insane, visceral combat, engaging progression systems, and a unique survival experience-all wrapped into a new and original world that we're sure you'll love to explore." Wilson and company are headed to GDC in San Francisco next week to show the game to potential investors and publishers, but say they're not ready to give the public a look yet.
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